Hi! I'm — a Product Designer from Chicago, looking for my next opportunity. I turn complex problems into experiences that are simple, useful, and hard to forget.

CAROLINA

chicago

product designer

available for work

Woman wearing black top

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ABOUT ME

The person behind the pixels — driven by curiosity, shaped by craft.

Grounded in user research, product thinking, and interface design — built through academic work, hands-on internships, and real projects that shipped to real users.

Currently open to full-time roles, internships, and freelance projects.

  • Laptop, tablet, mobile
  • Product branding
  • Floral glass bottle
  • A coffee mug
  • Laptop, tablet, mobile
  • Product branding
  • Floral glass bottle
  • A coffee mug

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Projects Designed & Delivered

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Tools & Platorms Worked With

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Years of Expertise

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Worldwide Clients

A curated selection of projects across product design, branding, and web — each one built with intention, from research to final delivery.

A curated selection of projects across product design, branding, and web — each one built with intention, from research to final delivery.

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projects

A curated selection of projects across product design, branding, and web — each one built with intention, from research to final delivery.

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skills

Every great product starts with the right skills applied in the right order. Here's what's in the arsenal.

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skills

Every great product starts with the right skills applied in the right order. Here's what's in the arsenal.

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skills

Every great product starts with the right skills applied in the right order. Here's what's in the arsenal.

user research

user research

Interviews, surveys, and usability tests that uncover what users actually need — not just what they say they want.

User Interviews

Maze

design systems

design systems

Scalable component libraries and style guides that keep products consistent, efficient, and easy to build on.

Figma Components

Tokens

UI/UX DESIGN

UI/UX DESIGN

Wireframes, prototypes, and user flows built around real behaviour — not assumptions.

Prototyping

Figma

Collaboration

Collaboration

Working closely with developers, PMs, and stakeholders to ship designs that actually make it to production.

Design Handoff

Jira

USABILITY TEST

USABILITY TEST

Validating design decisions with real users — catching problems early, before they become expensive to fix.

User Feedback

Maze

user research
user research

Interviews, surveys, and usability tests that uncover what users actually need — not just what they say they want.

User Interviews

Maze

design systems
design systems

Scalable component libraries and style guides that keep products consistent, efficient, and easy to build on.

Figma Components

Tokens

UI/UX DESIGN
UI/UX DESIGN

Wireframes, prototypes, and user flows built around real behaviour — not assumptions.

Prototyping

Figma

Collaboration
Collaboration

Working closely with developers, PMs, and stakeholders to ship designs that actually make it to production.

Design Handoff

Jira

USABILITY TEST
USABILITY TEST

Validating design decisions with real users — catching problems early, before they become expensive to fix.

User Feedback

Maze

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Design process

Good design isn't accidental. Every project follows a clear process — so nothing is guesswork, and nothing gets missed.

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Design process

Good design isn't accidental. Every project follows a clear process — so nothing is guesswork, and nothing gets missed.

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Design process

Good design isn't accidental. Every project follows a clear process — so nothing is guesswork, and nothing gets missed.

research

Understand before designing. I dig into user needs, behaviours, and pain points to make sure every decision starts with real insight.

DEFINE

Turn research into clarity. I identify the core problem and set a clear direction before a single screen gets designed.

DESIGN

Sketch, wireframe, iterate. I move from rough ideas to high-fidelity visuals — quickly, purposefully, and with feedback at every step.

DELIVER

Clean, complete, developer-ready. Final files, documented specs, and a handoff that actually makes sense to the team.

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background

The education, experience, and achievements that shaped the thinking and craft behind every project.

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background

The education, experience, and achievements that shaped the thinking and craft behind every project.

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background

The education, experience, and achievements that shaped the thinking and craft behind every project.

Education
Experience
Achievements
woman wearing orange dress

Bachelor of Design (B.Des)

UX & Interaction Design

2021 – 2025

UX DESIGN CERTIFICATION

Google Programme

2025

Product Design Certificate

ADP List - Mentorship Program

2024

Education
Experience
Achievements
woman wearing orange dress

Bachelor of Design (B.Des)

UX & Interaction Design

2021 – 2025

UX DESIGN CERTIFICATION

Google Programme

2025

Product Design Certificate

ADP List - Mentorship Program

2024

Education
Experience
Achievements
woman wearing orange dress

Bachelor of Design (B.Des)

UX & Interaction Design

2021 – 2025

UX DESIGN CERTIFICATION

Google Programme

2025

Product Design Certificate

ADP List - Mentorship Program

2024

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testimonials

The best validation comes from the people you've actually worked with. Here's what they had to say.

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testimonials

The best validation comes from the people you've actually worked with. Here's what they had to say.

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testimonials

The best validation comes from the people you've actually worked with. Here's what they had to say.

Michael Bennett

Design Lead, Pentagram, New York

"Effortless to collaborate with, and the attention to detail is on another level. Every design decision came with clear reasoning — never just 'it looks good.' That kind of thinking is genuinely rare."
Surreal potrait art
Michael Bennett

Design Lead, Pentagram, New York

"Effortless to collaborate with, and the attention to detail is on another level. Every design decision came with clear reasoning — never just 'it looks good.' That kind of thinking is genuinely rare."
Surreal potrait art
Michael Bennett

Design Lead, Pentagram, New York

"Effortless to collaborate with, and the attention to detail is on another level. Every design decision came with clear reasoning — never just 'it looks good.' That kind of thinking is genuinely rare."
Surreal potrait art

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FAQs

No jargon, no fluff. Just clear answers to the most common questions about the work and process.

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FAQs

No jargon, no fluff. Just clear answers to the most common questions about the work and process.

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FAQs

No jargon, no fluff. Just clear answers to the most common questions about the work and process.

01

Are you open to full-time roles?

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What disciplines do you specialise in?

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What tools do you work with?

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How long does a typical freelance project take?

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Do you work with international clients or remote teams?

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get in touch

Open to full-time roles, freelance projects, and good design conversations. Drop a message — it won't sit unanswered for long.

//08

get in touch

Open to full-time roles, freelance projects, and good design conversations. Drop a message — it won't sit unanswered for long.

//08

get in touch

Open to full-time roles, freelance projects, and good design conversations. Drop a message — it won't sit unanswered for long.

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